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Cyborn

Independent Belgian game studio — developer and publisher of Wall Town Wonders, Hubris and several unannounced titles in production.

At a glance

Founded
1998, Antwerp, Belgium — started as a 3D animation studio, focused mainly on games since 2019
Founder & CEO
Ives Agemans
What we do
Original VR / mixed reality games; co-development and co-production for games; animation, VFX, digital humans and motion capture services; XR applications and VR training for companies
Own titles
Wall Town Wonders (2024), Hubris (2022), Buck the Game (mobile AR), 20+ mobile and VR apps
Engines
Unreal Engine (own productions and most services), Unity (mobile and app work)
Platforms shipped
Meta Quest 2 / 3 / 3S / Pro, PlayStation VR2, PC VR (Steam, Viveport), Pico, HTC Vive XR Elite, iOS, Android
Tax shelter
Recognised producer under the Belgian Tax Shelter for video games (since 2023); Wall Town Wonders was certified as a European video game in April 2023; three further games are in production with tax shelter support
Investors
ForsVC and Koiba, minority shareholders
Supported by
VAF (Flanders Audiovisual Fund), Screen Flanders, Flanders DC and BNP Paribas Fortis Film Finance

Our story

Cyborn was founded in Antwerp in 1998 by Ives Agemans as a 3D animation studio. For two decades the team built characters, rigs and animation for commercials, apps and feature films — co-producing Ploey (2018) with GunHil and Dragon Rider (2020, on Netflix as Firedrake the Silver Dragon) with Constantin Film — and animating for games such as Horizon Forbidden West, Horizon Call of the Mountain and Metro Awakening.

From 2019 the studio put its focus on games of its own. Hubris (2022), a sci-fi VR action-adventure built entirely in-house in Unreal Engine, won Best XR Game at the Belgian Game Awards 2023. Wall Town Wonders (2024) took the studio into mixed reality with Meta’s backing and became its most awarded title: Belgian Game Awards 2025, European XR Awards 2025, AUREA Award 2026 and a selection at Venice Immersive 2025.

Today Cyborn is backed by ForsVC and Koiba, is a recognised producer under the Belgian Tax Shelter for video games, and has three titles in production next to co-development, animation, VFX and motion capture work for studios and publishers.

Games

  • Wall Town Wonders — mixed reality town builder. Meta Quest 3 / 3S: 21 November 2024. PlayStation VR2 and Steam / PC VR (incl. Pico 4, Valve Index, HTC Vive): 7 May 2025. Original IP, developed and published by Cyborn with funding from Meta.
  • Hubris — single-player sci-fi VR action-adventure in Unreal Engine. Steam and Viveport: 7 December 2022. Meta Quest 2 / Pro and PlayStation VR2: 22 June 2023. Also on HTC Vive XR Elite. Original IP, developed and published by Cyborn.
  • Buck the Game — augmented reality mobile game for iOS and Android, made alongside the Ketnet (VRT) and Zodiak TV series Buck.
  • In production (2026) — a VR action-adventure for standalone VR (original production, self-published); an async multiplayer cosy simulation for Meta XR with a non-XR version for PC and consoles (full production, XR version self-published); and a simulation / strategy game on which Cyborn is minority co-producer and delivers the full art production. All titles to be announced; all three with Belgian Tax Shelter support.
  • 20+ mobile and VR applications built in Unity for clients, including Star Wars and Marvel licensed apps, retail loyalty apps and VR training in the medical sector. Published on Google Play, the App Store and the Microsoft Store.

Awards & selections

  • AUREA Award 2026 — Innovation Award and Vox Populi (public choice), Wall Town Wonders
  • European XR Awards 2025 — Best Technical Achievement, Wall Town Wonders (XR Awards Gala, Brussels)
  • Belgian Game Awards 2025 — Best XR Game, Wall Town Wonders
  • World Future Awards 2025 — Winner, Wall Town Wonders
  • Venice Immersive 2025 (82nd Venice International Film Festival) — Official selection, Best of Experiences, Wall Town Wonders; also shown at the 46th Cairo International Film Festival and the Shanghai International Film Festival
  • Belgian Game Awards 2023 — Best XR Game, Hubris
  • Play For Dream Game Awards 2023 — VR Game of the Year, Hubris
  • UploadVR Best of VR 2022 — Favorite New PC VR Game, Hubris
  • WN Dev Contest 2021 (Unreal Engine) — Winner, Hubris
Belgian Game Awards 2025 winner laurel — Best XR Game, Wall Town Wonders European XR Awards 2025 winner laurel — Best Technical Achievement, Wall Town Wonders Venice Immersive 2025 — 82nd Venice International Film Festival selection, Wall Town Wonders 46th Cairo International Film Festival, Wall Town Wonders Belgian Game Awards 2023 winner laurel — Best XR Game, Hubris UploadVR Best of VR 2022 laurel — Favorite New PC VR Game, Hubris WN Dev Contest 2021 winner laurel, Hubris

Co-development & service credits

  • Horizon Forbidden West — motion capture clean-up of over 7,000 minutes of humanoid animation
  • Horizon Forbidden West: Burning Shores — motion capture cleaning and final animation
  • Horizon Call of the Mountain — final animation, Houdini destruction simulations, in-game Niagara VFX
  • Metro Awakening — Niagara VFX
  • Retail, loyalty and brand apps for Carrefour, Lidl, E.Leclerc, Kaufland, Air Miles, BrandLoyalty, Vanden Borre, Disney and Marvel; VR applications for UZA (Antwerp University Hospital); projects with Ketnet, Zodiak, Prophets, Bounce Rocks, Via Victor and Erasmus

See Game services for what we offer and how we work with partners.

Films & series

  • Dragon Rider (2020) — 3D animated feature, co-production with Constantin Film, world sales by Timeless Films, released worldwide on Netflix as Firedrake the Silver Dragon. Cyborn did most of the character modelling, rigging and animation.
  • Ploey — You Never Fly Alone (2018) — animated family feature co-produced with GunHil (Iceland). Cyborn handled the full 3D production (2016–2018), from modelling to compositing. Sold to more than 60 countries by Arri Media.
  • Hubris: Terraformer — 20-minute full-CGI mini-series produced in Unreal Engine 5, everything from story and concept to animation done in-house.

More on the Film & animation page.

Studio & facilities

Motion capture
In-house 30-camera Vicon Shogun system covering about 60 m² (expandable), Faceware facial capture; raw and fully cleaned data, retargeting and motion editing; over 10 years of professional mocap experience
Pipeline
Concept art, modelling, rigging, digital humans, technical and final animation, VFX in Houdini and Niagara, shading, lighting and porting to standalone headsets
Location
A former gin distillery in Borgerhout, Antwerp, with a VR studio and a cinema room

Details on the Motion capture page.

Company details

Legal name
Cyborn BV
Address
Prins Leopoldstraat 28, 2140 Antwerp, Belgium
VAT
BE 0464.623.763
Contact
info@cyborn.be · +32 (0)3 288 84 32 · Contact page
Press
Press kit with boilerplate, fact sheets and downloadable assets
Careers
Open positions