In production
Standalone VR · original production
TBA — VR action-adventure
A single-player action-adventure built in Unreal Engine for standalone VR headsets.
Cyborn’s role: developed and self-published by Cyborn, from concept to release.
Meta XR · non-XR version for PC & consoles
TBA — cosy simulation
An async multiplayer simulation title made for Meta XR, with a non-XR version for PC and consoles.
Cyborn’s role: full production, concept to published product; XR version self-published.
PC & console · co-production
TBA — simulation / strategy game
Cyborn’s role: minority co-producer; full art production from the delivered concept art — props, characters, environments, shading, tech art, animation and VFX.
All three are supported by the Belgian Tax Shelter for video games. Details follow when the titles are announced.
Mobile and VR applications
Cyborn has developed more than 20 mobile, AR and VR applications in Unity, published on Google Play, the App Store and the Microsoft Store: licensed apps on Star Wars and Marvel IP, loyalty programmes for retailers such as Carrefour, Lidl, E.Leclerc and Kaufland, and VR applications in the medical sector for UZA (Antwerp University Hospital). Contact us for our latest showreel.
Clients and partners include Air Miles, Bounce Rocks, BrandLoyalty, Carrefour, Disney, Erasmus, Flanders DC, Kaufland, Ketnet, E.Leclerc, Lidl, Marvel, Prophets, UZA, Vanden Borre, Via Victor and Zodiak.
Contact
If you are interested in working together with us on any project, send us an email or reach out directly.

